Hi there!
I'm an engineer from HIT living in ShenZhen, where I work on GameDev at Tencent.
You can reach me on WeChat#zenglb001
Here are some things I've written:
- Motion Matching Synthesis February 3, 2023
- 量子计算基本原理 December 22, 2022
- 写给程序员的乐理入门 May 22, 2022
- Raytrace Demo May 20, 2021
- 渲染中的球谐函数及Deringing February 12, 2019
- Normal Mapping October 18, 2018
- Variance Depth Map May 18, 2018
- 实时GI的一些笔记 March 18, 2017
- 常见半透明渲染方法 May 18, 2016
- 水模拟 May 18, 2015
© 2021 Leo.
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